Atlas Mission
Helped designers with design requirements
What's possible in a given time frame?
How long any feature would take?
Would it be scalable?
Can we use these features globally?
Any technical design ideas that would help kids learn easily?
Quickly prototyped games
Created testable prototypes which can help designers in UET (User Experience Testing) with kids
Added improvements and new features in existing games
Platform Systems
Built an Addressables system, and a Curriculum System to support more than 60 games
Procedurally generated a scrollable area to launch games based on kids learning progression
Build various platform systems:
Upsells - Client and Web support (JavaScript)
Referrals system - To invite new users and give free stories
Storybook mega pack - Contains 100s of stories
Unity package system to link multiple projects together
Speech Recognition Game
Built a speech-recognition game using Google speech to text APIs
Art App
Built an Art App with more than 50 activities
Built brushes, canvases, and techniques
Built the OLD Asset bundle system to dynamically deliver activities on demand
Editor Tools & Workflow
Created various Unity Editor tools to support designers
Developed protocols to optimize workflow
CI/CD & Release
Took responsibility for the continuous release process
Built pipelines using Unity Cloud, allowing for easy deployment on Play/App store and Test Flight
Built pipelines for building Addressables
Helped backend team with development and release process
Team & Recruitment
Helped in recruitment of new developers and QA engineers
Maintained technical documents for development processes
Tools & Technologies
Engine: Unity Engine
Platforms: Android, iOS
Stores: Google Play, Apple App Store
Backend: AWS S3, MongoDB
Languages: C#, Java, Swift, JavaScript, Shell
DevOps: Unity Cloud, GitLab
Tools: VS Code, Rider