Artemis - Virtual Spaces App
Built an app (Artemis) in Unity Engine to create virtual spaces
Used Zenject for Dependency Injection
Optimized loading of 3D spaces
Optimized loading of assets in spaces
Added/optimized new virtual 3D spaces for clients
Worked on Artemis backend, written in Python
360° Video Feature
Built a 360° video feature
Used OpenCV and a machine learning model to clean up the background
Generated frames which can be used to create a 360 video effect in Unity
AR App
Built an augmented reality app for iPhone and iPad, allowing users to:
Track user environment
Place objects in it
Show products in the environment
Interact with products
Add a Try On feature to try out clothing
Vision Pro Prototyping
Prototyped app ideas for Vision Pro
Build & Deployment
Built pipelines using Unity Cloud, allowing for easy deployment of apps across multiple platforms (Windows, macOS, iOS)
Used shell scripts (post-build process) to deploy apps to Patch-kit
Tools & Technologies
Engine: Unity Engine
Platforms: Windows, macOS, iOS, Vision OS
Backend: Python, FastAPI, AWS Lambda, API Gateway
Database: MongoDB
Deployment: Patch-kit, Unity Cloud
Languages: C#, Python, Swift, Shell
Tools: VS Code, Rider, Source Tree, GitHub Actions